Best Opening Moves in Four in a Row

The best first move in Four in a Row is the middle column. Computers that have solved the game show it’s the only first move that guarantees a win with perfect play.

How each first move scores with perfect play

Best first move in Connect 4: column 4 wins for the first player, columns 3 and 5 draw, and columns 1, 2, 6 and 7 lose
With perfect play, only the middle column wins.
First moveResult with perfect play
Middle column (4)First player wins
Next to the middle (3 or 5)Draw
Any other column (1, 2, 6 or 7)Second player wins

If you go second

If your opponent starts in the middle, the strongest reply is usually to play in the middle too, on top of their disc. Stay close to the centre and avoid the edge columns early on.

Edge columns are weak early

The outside columns (1 and 7) are part of only a few winning lines. Discs there early in the game do very little. Save them for blocking later.

Winning lines through each space: the edge columns have the fewest, the centre has the most
Edge spaces sit on only 3 to 5 winning lines.

Practise openings

Play several games against the Hard computer, always starting in the middle, and notice how it responds.