Four in a Row

The Cube Puzzle for Kids

Solving a cube puzzle is a brilliant thing to learn. It looks impossible, but you only need to learn a few short moves and practise them. Lots of children can solve one, some as young as six or seven!

A scrambled cube
A mixed-up cube. By the end, every side will be one colour.

Start here

  1. Play with the 3D cube first. Turn it, mix it and get a feel for how the pieces move. You can’t break it, and you can press Reset any time.
  2. Learn the letters. R means turn the right side, U means turn the top. There is a quick guide here.
  3. Follow the 7 steps. Our beginner’s guide builds the cube one layer at a time, with pictures for every step.
  4. Practise one step at a time. The trainer gives you a cube to practise each step and tells you when you have done it right.

Your first move to learn

Starting position for this demo
R U R' U'

Right up, top left, right down, top right. Try it six times and see what happens!

Say it like a little song: “right up, top, right down, top back”. You will use this move in lots of steps.

Top tips

How long will it take?

Most kids can learn the whole thing in a few days or a couple of weeks, practising a little each day. Your first solve might take a long time. That’s fine! After a while, two or three minutes is a great time. The world’s fastest solvers take under four seconds.

Fun facts

For grown-ups

Everything in the cube section works without an account or sign-up, there is no chat and no way to contact other players, and practice progress is only saved in the browser on your device. Real cubes contain small parts that can come loose, so take care with very young children. Teachers might like our classroom ideas.

Questions people ask

What age can a child solve a Rubik’s cube?

Many children manage it from about 7 or 8 with a beginner’s guide and some help. Some start younger. There is no lower limit if they enjoy it.

Is the cube good for kids’ brains?

It practises memory, patience, spatial thinking (picturing things in 3D) and following steps in order, which is useful in maths and computing.