Four in a Row

F2L Algorithms: All 41 Cases

F2L means first two layers. Instead of putting in the white corners and the middle edges one by one (as in the beginner’s method), you join each white corner to its middle edge and slot the pair in together. There are 41 different starting cases for a pair.

Don’t memorise these first. F2L is best learned by understanding: get the corner and edge next to each other in the top layer, then insert the pair with a simple R U R' or F' U' F. Use this list to look up cases you find awkward.

In the pictures, the cube is held with white on the bottom and yellow on top. Only the corner and edge you are working on are coloured. Each algorithm puts that pair into the front-right slot.

All 41 cases

F2L case 1: the white corner and its edge to put into the front-right slot

Case 1

R U R'
F2L case 2: the white corner and its edge to put into the front-right slot

Case 2

F' U' F
F2L case 3: the white corner and its edge to put into the front-right slot

Case 3

U R U' R'
F2L case 4: the white corner and its edge to put into the front-right slot

Case 4

U' F' U F
F2L case 5: the white corner and its edge to put into the front-right slot

Case 5

U' R U' R' U R U R'
F2L case 6: the white corner and its edge to put into the front-right slot

Case 6

U F' U F U' F' U' F
F2L case 7: the white corner and its edge to put into the front-right slot

Case 7

U' R U R' U R U R'
F2L case 8: the white corner and its edge to put into the front-right slot

Case 8

U F' U' F U' F' U' F
F2L case 9: the white corner and its edge to put into the front-right slot

Case 9

U F' U2 F U' R U R'
F2L case 10: the white corner and its edge to put into the front-right slot

Case 10

U' R U2 R' U F' U' F
F2L case 11: the white corner and its edge to put into the front-right slot

Case 11

R U' R' U2 F' U' F
F2L case 12: the white corner and its edge to put into the front-right slot

Case 12

F' U F U2 R U R'
F2L case 13: the white corner and its edge to put into the front-right slot

Case 13

U F' U2 F U F' U2 F
F2L case 14: the white corner and its edge to put into the front-right slot

Case 14

U' R U2 R' U' R U2 R'
F2L case 15: the white corner and its edge to put into the front-right slot

Case 15

U F' U' F U F' U2 F
F2L case 16: the white corner and its edge to put into the front-right slot

Case 16

U' R U R' U' R U2 R'
F2L case 17: the white corner and its edge to put into the front-right slot

Case 17

R U2 R' U' R U R'
F2L case 18: the white corner and its edge to put into the front-right slot

Case 18

F' U2 F U F' U' F
F2L case 19: the white corner and its edge to put into the front-right slot

Case 19

U R U2 R' U R U' R'
F2L case 20: the white corner and its edge to put into the front-right slot

Case 20

U' F' U2 F U' F' U F
F2L case 21: the white corner and its edge to put into the front-right slot

Case 21

U2 R U R' U R U' R'
F2L case 22: the white corner and its edge to put into the front-right slot

Case 22

U2 F' U' F U' F' U F
F2L case 23: the white corner and its edge to put into the front-right slot

Case 23

R U R' U2 R U R' U' R U R'
F2L case 24: the white corner and its edge to put into the front-right slot

Case 24

F' U' F U2 F' U' F U F' U' F
F2L case 25: the white corner and its edge to put into the front-right slot

Case 25

U F' U F U F' U2 F
F2L case 26: the white corner and its edge to put into the front-right slot

Case 26

U' R U' R' U' R U2 R'
F2L case 27: the white corner and its edge to put into the front-right slot

Case 27

U F' U' F U' R U R'
F2L case 28: the white corner and its edge to put into the front-right slot

Case 28

U' R U R' U F' U' F
F2L case 29: the white corner and its edge to put into the front-right slot

Case 29

R U' R' U F' U F
F2L case 30: the white corner and its edge to put into the front-right slot

Case 30

R U R' U' R U R' U' R U R'
F2L case 31: the white corner and its edge to put into the front-right slot

Case 31

U R U' R' U' F' U F
F2L case 32: the white corner and its edge to put into the front-right slot

Case 32

U' F' U F U R U' R'
F2L case 33: the white corner and its edge to put into the front-right slot

Case 33

F' U F U' F' U F
F2L case 34: the white corner and its edge to put into the front-right slot

Case 34

R U' R' U R U' R'
F2L case 35: the white corner and its edge to put into the front-right slot

Case 35

R U R' U' R U R'
F2L case 36: the white corner and its edge to put into the front-right slot

Case 36

F' U' F U F' U' F
F2L case 37: the white corner and its edge to put into the front-right slot

Case 37

R U' R' U R U2 R' U R U' R'
F2L case 38: the white corner and its edge to put into the front-right slot

Case 38

R U' R' U' R U R' U' R U2 R'
F2L case 39: the white corner and its edge to put into the front-right slot

Case 39

R U R' U' R U' R' U2 F' U' F
F2L case 40: the white corner and its edge to put into the front-right slot

Case 40

R U' R' U F' U' F U' F' U' F
F2L case 41: the white corner and its edge to put into the front-right slot

Case 41

R U' R' U F' U2 F U F' U2 F

The basic ideas

The case numbers here are our own order. Other sites number F2L cases differently.

Questions people ask

How many F2L cases are there?

41, counting the different places and twists of the corner and edge for one slot.

Is F2L worth learning?

Yes, if you want to go faster. It replaces steps 2 and 3 of the beginner’s method and uses far fewer moves.